Demo of My Latest Work
My Projects

Blaster - Course-Based Networked Third Person Shooter Made in Unreal Engine 5

John Fish - 3rd Person Stealth Shooter in Godot

Cardificer - A 2D deck building game made by a team of 17.

Pangolin Knight - a Link's Awakening homage web game. Team Built JavaScript Game Engine

Out of Memory - a match 3 game made for a game jam. Unity Game Engine

Penguin Wars - A game made in a team of 5 for a game jam. Unity Game Engine

Far Water - a visual novel detective game. Made by a 2 person team for a game jam. Unity Game Engine

Don't Kill Ninja is a infinite runner where you try not to kill enemies. Made for a game jam. Unity Game Engine

Goblin's Keep - a game with ball and chain physics made in 48 hours by 2 people for a game jam. Unity Game Engine
My Skills:
Unreal Engine, C++, Java, Python, AWS Services, Typescript, JavaScript, React, C#, Unity, GameMaker
Discrete structures, data structures, logic, algorithms, Git and GitHub, runtime efficacy, machine organization, machine learning, SDLC, AGILE methodologies, SCRUM, weekly Sprints, standup meetings, unit testing, functional testing, integration testing, CI/CD.
Leadership, listening, teamwork, friendly, collaborative, inclusive.

© Alex Humphries. All rights reserved.



